BIOS calls aren't critical enough that HLEing them might boost performance significantly. The main advantage to this is that the emulator doesn't require a proper BIOS dump to run games, but there is no other real benefit from this. Some emulators, like DeSmuME, are able to HLE the BIOS calls, basically replicating them inside the emulator. DS games are mostly self-contained and run on the bare metal, relying on the small BIOSes for basic functions like interrupt waits, decompression, etc. While my situation is being sorted out, I will make a post about an idea I had a while ago: attempting HLE for DS emulation.Īll the existing DS emulators, as far as I'm aware, are essentially LLE. If you're running into trouble: Howto/FAQ
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